Card Talk: The World's Greatest Magic: the Gathering Podcast

Chris complains about selling cards to demonstrate his poor understanding of economics. We accidentally have our first "reader hate mail" section. GCB mumbles through the whole episode, and both Chris & GCB never learned to read. Also, even though we talked about Food Chain earlier in the podcast, we missed it's application with Misthollow Griffin when specifically trying to figure out what to do with Misthollow Griffin.

CHRIS CHOSE THAT HORRIBLE MUSIC.  Sorry.

Here's what we played.  You should cut a Snapcaster & a Mentor (or two) and add 4 flashfreezes to the sideboard.  Put the Mortarpod & dispatch maindeck.
Puresteel x 4
Snapcaster Mage x 3
Gather the Townsfolk x 4
Mentor of the Meek x 2
Trinket Mage x 3
Flayer Husk x 4
Hex Parasite x 1
Memnite x 1
Mortarpod x 3
Sylvok Lifestaff x 1
Avacyn's Collar x 4
Sword of War and Peace x 2
Dispatch x 2
Ponder x 4
Faith's Shield x 1
Mox Opal x 3
Glacial Fortress x 4
Seachrome Coast x 4
Moorland Haunt x 2
Plains x 5
Island x 4
Sideboard
Timely Reinforcements x 3
Mentor of the Meek x 1
Celestial Purge x 3
Dispatch x 2
Sword of Feast and Famine x 1
Sword of Body and Mind x 1
Mortarpod x 1
Sylvok Lifestaff x 2
Nihil Spellbomb x 1
Direct download: TALTepisode3full.mp3
Category:general -- posted at: 6:55pm PDT

Chris manages to avoid getting asked about the homework he obviously didn't do.  GCB babbles about how good players play more lands, then insists on playing a deck with too few lands.  Louis Scott Vargas is predictable.

4  Delver of Secrets
2  Dungeon Geists
4  Geist of Saint Traft
2  Invisible Stalker
4  Snapcaster Mage
 
4  Thought Scour
4  Gitaxian Probe
4  Ponder
2  Gut Shot
4  Mana Leak
3  Runechanter's Pike
4  Vapor Snag
1  Faith's Shield

4  Glacial Fortress
7  Island
3  Moorland Haunt
4  Seachrome Coast
 
Sideboard
2  Celestial Purge
2  Dissipate
2  Dungeon Geists
1  Negate
2  Phantasmal Image
1  Revoke Existence
1  Steel Sabotage
1  Surgical Extraction
1  Sword of Feast & Famine (Should be War & Peace: we didn't have one)
2  Timely Reinforcements

Direct download: 02_Episode_2__Video_games_arent_hard_enough_mana_bases_are_too_hard.mp3
Category:general -- posted at: 9:47pm PDT

(click the funny icon next to the title to listen)

In our inaugural podcast, Chris & GCB introduce themselves, talk about Lingering Souls in control decks, & speak over each other. Chris rants mindlessly about some annoying people he once met. GCB half-answers some questions that you already know the answer to. Reading is assigned, stupid games are played. Please let us know what you think: what to try again, what to give up, etc.

Chris played with some robot-reader software from the 80's to create an intermission in which the decklist we tested is "read". We apologize in advance for being too lazy to edit it out, now that we can include the decklist in a useful format. 

GCB says: "Realized after that our decklist is probably missing Evolving Wilds."

2 Sun Titan
3 Gideon Jura
1 Karn Liberated.

3 Day of Judgement
2 Oblivion Ring
4 Lingering Souls
3 Dissipate
2 Forbidden Alchemy
4 Mana Leak
3 Think Twice

2 Phantasmal Image
1 Snapcaster Mage

2 Ratchet Bomb
3 Pristine Talisman

4 Glacial Fortress
4 Seachrome Coast
1 Haunted Fengraf
3 Darkslick Shores
2 Ghost Quarter
1 Drowned Catacombs
1 Isolated Chapel
5 Island
4 Plains

Sideboard
1 Day of Judgement
1 White Sun's Zenith
2 Timely Reinforcements
1 Oblivion ring
1 Revoke Existance
1 Blue Sun's Zenith
1 Negate
1 Druidic Satchel
1 Ratchet Bomb
2 Nihil Spellbomb

Chris's homework, if you want to read along: http://www.starcitygames.com/magic/fundamentals/3692_Whos_The_Beatdown.html

Direct download: 01_Episode_1__Lingering_Souls_Lingering_coherence.mp3
Category:general -- posted at: 10:07pm PDT

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